Why Choices matter...
Four brothers and one sister are credited with founding the great land of Villyna. They brought their people to the harsh North and conquered it… in their own fashion. A highly superstitious lot, they nonetheless thrive in the unfriendly environment. If the legends of the Five are to be believed, the progenitors faced quests both audacious and mythical. Sigrid, the sister, is credited with slaying a dragon bare-handed. Though the people of Villyna are of a warrior culture, there is great emphasis on art, philosophy, and the betterment of self.
The Five brought the worship of the All Father and the All Mother to the people of the North. The small pantheon exists of a family of deities. Erig, the All Father. Vetta, The All Mother. Vespig, The Warrior, Hara the Healer, Harath The Smith, Vislik the Coward, and Taraar the Traitor. The religion is interwoven with most families wit some declaring an affinity to one deity over another but granting respect to the Mather and Father. Even Vislik and Taraar have adherents within the society.
The economy of the Villyna is based mostly on trade and agriculture. A few foods have been able to be grown in the savage land and quite a bit of well sought livestock. The aforementioned art and philosophy also brings in a fair amount of gold. Though the major… import to the land comes from raiding parties that sortie to other lands and… acquire goods to be sold or traded. Occasionally an outsider “finds” his way to a keep and for a small amount of gold ( a pittance really) he will be returned to his family with all limbs intact.
The government of Villyna is based on a chief feudal system, with a set area of land being overseen by a chieftan. Then those chieftans are overseen by a council of chiefs equal to the five progenitors.
The majority of land in Villyna is hilly and bare of most vegetation. There are some forested areas in the southern holdings. The wind is bitter and cold, and precipitation is very high.